Puluc, also known as “Boolik” or “Bul” in some Central American locales, is a game played by descendants of the Mayan people, the Kekchi, located in the northern regions of Guatemala. Though no extant boards or carved diagrams of this particular game have been found actually dating back to the Mayan age, it was first chronicled in the early 1800's, and is widely believed by scholars and enthusiasts to have ancient origins due to similarities to other known games and artefacts from the Mesoamerican era. Beautifully crafted from cherry wood and decorated in sepia tones through the art of pyrography, this game has a great old world feel and appearance, while still conveying a modern presence. A wonderful addition for the avid game collector as well as admirers of pre-Columbian art styles. This game will challenge players and attract admirers for many generations to come.
• MADE TO ORDER
• HANDCRAFTED with pyrographed artwork
• LEAD TIME: 2-3 weeks (from time of purchase to shipping day; timeframes can be affected by workload, holidays, etc. – please refer to the Shop Announcement for posted
info on creation time frames, or inquire via messages if a specific due date is needed).
• FREE SHIPPING for domestic U.S. orders
• WOOD TYPES AVAILABLE: Cherry (sealed with a satin lacquer)
• EDGE STYLES AVAILABLE: Trimmed
• ARTWORK AVAILABLE: 16 pairable designs [Sample Chart included in Photos]
Custom artwork requests always welcome!
• MEASUREMENTS: 16x6x1 inches [LxWxH] (completed/assembled product)
• PLAYING PIECES/PAWNS: 10 wooden checkers, 4 casting sticks (cotton drawstring bag for storage included)
• HOW TO PLAY: The game is played by two players on a one-dimensional board, separated into eleven spaces by single lines. The playing space at each end of the board serves as a home city for a player, with the other nine spaces forming the track. Each player starts the game with five pieces of his color, all starting in his home city. The players each throw the casting sticks, and whoever throws the highest takes the first turn. A player's turn consists of throwing the casting sticks then moving one of his pieces. If the player has pieces in his home city, he may move one onto the track, by the number of spaces shown by the casting sticks. Alternatively, if the player has other non-captured pieces already on the track, he may move one of these by the appropriate number of spaces instead. Enemy pieces are captured by landing on them (in their space). A player may not land one of his own pieces on top of another, unless the latter is a captive of the enemy. When a moving piece reaches or passes the enemy city, he and any freed compatriots with him are returned to his home city, and his enemy captives are killed and removed from play. If the captured enemy himself had captives, those captives are considered freed and they will accompany their deliverer to the home space. A player wins the game when all his opponents’ pieces have been either killed or captured and further movement is impossible.
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PLEASE NOTE: All of my items are crafted by me, in my home studio and workshop. I am a one-man show, with no ‘production partners’ to help mass-produce any item (though I will source pawns, etc. from quality reputable dealers). Be assured that when you buy an item from me, you are getting a distinctive creation from the original maker. Given the inherent nature of the handcrafted work, time frames for more complex creations, whether the complexity is the art, the build, or a combination of both, can be extensive. Please be patient; I communicate and update customers regularly with the status of their unique creation(s).